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18:58
YouTube
LlamAcademy
Physically-Based Bullet Impact Effects | Unity Tutorial
Learn how to implement simple RigidBody projectiles (bullets) that have unique impact effects based on the material of the object they hit! This adds a lot of realism into your game by having customized particle systems coming out of stone, metal, living organisms, water, dirt, grass, etc... We'll also have a default impact effect play if we ...
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Unity’s Visual Effects Graph is used to create GPU particle simulations. The system uses a node-based interface to create the effects and can simulate a large number of particles during gameplay. The Niagara VFX System is Unreal Engine's next-generation VFX system. Niagara offers full control to its users. It is programmable and customizable on every axis and provides advanced tools for debugging, visualization, and performance measurement. #Unity #UnrealEngine #GameDevelopment | Cgmentor
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96 reactions · 14 shares | From the sparks of a magic spell, flying electric bolts, to a foggy sunrise...visual effects are essential for enriching your game We put together a massive new guide filled with everything you need to learn and master the VFX Graph tool in #Unity for creating simple to complex visual effects. Get it for free: on.unity.com/3Uzg8rJ | Unity | Facebook
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