Meta announced WorldGen, a new AI tool that could soon let you generate navigable 3D worlds in minutes from a single text ...
Unreal Engine 5.7 is here, bringing you the tools you need to build expansive, lifelike worlds filled with rich, beautiful details, and cleanly render them in real time at high fidelity on ...
Epic Games has launched an exciting update with Unreal Engine 5.7, setting a new standard in game development technology. This latest version is packed with enhancements and innovations designed to ...
Unreal Engine 5.7 adds Nanite Foliage (experimental), production-ready PCG and Substrate, new virtual-production tools, and an AI Assistant. Test first. Epic now considers the PCG framework suitable ...
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Unreal Engine 5.2 is getting too real
Epic Games previewed Unreal Engine 5.2, showcasing stunning realism with 71 million-polygon Rivian truck renders, new Substrate material framework for layered reflections, and procedural generation ...
Abstract: This paper presents the development of a next-generation car racing simulation game that integrates Artificial Intelligence (AI), Virtual Reality (VR), and Procedural Content Generation (PCG ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Unreal Tournament III is ideal for overcaffeinated teenage boys with PlayStation 3s, broadband internet connections, extensive online friend lists, hours and hours of time to blow, and — just for good ...
Liverpool based artist Tommy Graham‘s latest exhibition “Unreal Comics of Liverpool”, on until tomorrow at The Royal Liver Building in the city, delivers a very unique love letter to his adopted home ...
ABSTRACT: The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration ...
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