Add a description, image, and links to the shader-programming topic page so that developers can more easily learn about it.
I have a working sender, but I am trying to get a receiver to work with OpenGL textures. I am using C# and the Spout.NETCore wrappers (which are exactly like the Spout.NET wrappers "announced" here ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results