News

During development, Hollow Knight devs kept costs low with leftover lunches at their tiny office, and then the game sold 15 million copies: “My dad would sometimes pop up and give me $20" News ...
The developer of the original Guitar Hero makes a surprising comeback after 15 years, which is excellent news for fans of the classic rhythm game.
ProbablyMonsters, an independent video game company, today announced the fall releases of its first two titles: Storm Lancers, a rogue-like game coming to Ni ...
Experts weigh in on how generative AI is shaking up the video game industry, from development to characters' dialogue.
Amid a legal battle with the developers of its upcoming title “Subnautica 2,” South Korean-based video game publisher Krafton has announced a deal to acquire studio Eleventh Hour Games, the ...
Critical Role is collaborating with AdHoc Studio on multiple projects, including the development of the D&D-inspired company's first ever video game.
Former Nintendo dev Takaya Imamura revealed that Shigeru Miyamoto makes games as products, informed by his background in industrial design.
Nick Poole from UKIE discusses the new UK Video Game Council and the change in attitude from the UK government, as well as issues with immigration.
In the face of growing development times and rising costs, Nintendo President Shuntaro Furukawa offers a pragmatic solution that should be adopted by the rest of the video game industry.
Game Development Stop Killing Games' EU initiative hits 1.4 million signatures—and if at least 1 million are valid, it's off to the European Commission Games Ubisoft CEO responds to the Stop ...
Hardware CD Projekt Red and Epic claim Witcher 4 development 'ramped up dramatically' Unreal Engine's open world game capabilities Hardware The Witcher 4's leafy glory is all down to Epic's Nanite ...