In an historic announcement, Cities Skylines 2 developer Colossal Order announces it's separating from Paradox to do its own ...
Losses quadrupled at Sports Interactive after its decision to cancel the release of Football Manager 25, it has been revealed ...
Chinese videogame giant NetEase reported stronger profit growth, driven by to the solid performance of its established titles, but fell slightly short of market expectations. The company behind ...
Seven long years after the original launch, Will, the brave merchant, is finally back in the long-awaited sequel. Moonlighter ...
Lagos-based Maliyo Games has launched its Creator Academy to help aspiring creators succeed in gaming content creation.
Vampire Survivors creator Luca Galante discusses new game Vampire Crawlers, leaving his solo-dev days behind, and his not-so-secret desire to make a Castlevania game.
Grinding Gear Games co-founder and Path of Exile co-creator Chris Wilson has followed some other high-profile game devs to ...
We're not even a full year into the Nintendo Switch 2's lifecycle, and it's already seen plenty of great games from ...
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ROUTINE Is an Indie Horror Game Over a Decade in the Making – Developer Interview – IGN First
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
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How Long Does It Take to Make a Video Game
Shipping a game is a schedule management exercise. Time depends on scope, platform targets, team capacity, and production ...
S.T.A.L.K.E.R 2 Interview – How PS5 And PS5 Pro Deepen The Immersion Of GSC Game World’s Epic Open World Sequel ...
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