I used a simple body base to sketch clothing that actually fits. By adjusting how fabric falls and adding folds in the right places, I made the clothes feel more natural on the figure. Here's how I ...
Motley Fool contributors Matt Frankel, Tyler Crowe, and Jon Quast discuss Unity Software's strong progress toward a ...
One of the most intimidating parts of getting into cosplay for me is having to find the space to put my outfits when they ...