Nvidia has introduced a beta 'Auto Shader Compilation' feature in its latest app update to reduce game load times after GPU driver updates by compiling shaders in the background. This applies to games ...
The UE5 implementation is reportedly 'in progress' and could help developers reduce shader stutter and long load times in ...
Don't miss the Announcement Trailer for Barely Breathing, a physics-based 3D platforming adventure game developed by Compiling Shaders Games. Players will explore the great outdoors beyond the ...
You may recall that just a couple of days ago we posted about Intel's new Arc Graphics Precompiled Shader Distribution. This is an implementation of Microsoft's ...
If you have launched a AAA game on your PC recently, you know how long it can take to start. You are often left staring at the “Compiling Shaders” screen without knowing what is happening. In the most ...
According to Wccftech, Intel is pushing a new gaming optimization feature designed to dramatically reduce load times and eliminate first-launch stutter. The company is enabling precompiled shader ...
"Compiling shaders" ruined BL4 for me because it happens as you transition to another section of the map, and it has become a regular annoyance in other games. The deck is a singular piece of hardware ...
Nvidia has teamed up with Microsoft to boost the efficiency of your RTX GPU and reduce game stutters
This year’s GDC is coming to a close today, but not without some end-of-week announcements to talk about. Nvidia has announced a new collaboration to optimize performance through DirectX, specifically ...
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