Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
One deeply frustrating wrinkle in this is that one of Monolith Productions’ greatest claims to fame has been patented by the ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
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Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
WB's closure of Monolith Productions is disheartening on its own, but even more so looking at the company's lack of regard ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Monolith Productions ‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still ...
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