A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Unreal Engine 5.7 is here, bringing you the tools you need to build expansive, lifelike worlds filled with rich, beautiful ...
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Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
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Everything new in Unreal Engine 5.7, and why it matters for creators
Car paint layers, oiled leather, sweaty skin, the expectation is that they will all behave convincingly in UE 5.7 without ...
Photo by Nathan Engel The line separating films from video games has been getting fuzzier for years, but what's happening now ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
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ARC Raiders Review
In less than a week since release, ARC Raiders has skyrocketed to over 300,000 concurrent players, as Raiders scavenge for ...
While it’s increasingly common for racing sim developers to visit racing circuit and laser-scan them to capture the minute details of the track surface, the trackside furniture and the precise ...
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