_FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 _FaceColor ("Fill Color", Color) = (1,1,1,1) _FaceDilate ...
_Cutoff("Depth alpha cutoff", Range(0,1)) = 0.0 _ShadowAlphaCutoff("Shadow alpha cutoff", Range(0,1)) = 0.1 _CustomRenderQueue("Custom Render Queue", Float) = 0.0 ...