Hosted on MSN
Level up your Unity RPG quest design
Designing an RPG in Unity isn’t just about coding mechanics — it’s about weaving quests, dialogue, and progression into a living world players care about. From branching conversations that shape ...
14don MSN
Perfectly compatible with existing RPG Maker assets! Latest information revealed on 'RPG Maker U2U'
New information regarding 'RPG Maker U2U', the latest version of the RPG Maker game creation tool series currently under development by Gotcha Gotcha Games, was revealed today (the 21st). Gotcha ...
The Division Resurgence successfully brings Ubisoft’s signature tactical shooter gameplay to mobile devices with fluid combat, strong visuals, and engaging RPG systems. However, repetitive ...
JRPGs have been innovating since their conception, and some titles have brought much creativity to their turn-based combat ...
Eyes up, dungeon delvers! Or down, rather. Some bright spark has remade Looking Glass classic Ultima Underworld: The Stygian Abyss in the Unity engine with new 3D models and sound effects, plus ...
From fantasies like Dragon Age: Origins to adventures like Pokémon HeartGold & SoulSilver, these are the all-time greatest ...
Rock Paper Shotgun on MSN
Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet
Come wallow in the demo for Entropy, an absorbingly ugly take on the Final Fantasy RPG format from the creators of Dread ...
After smashing through its Kickstarter campaign, open-world adventure game Tomo: Endless Blue has dropped a new “director’s ...
The Lord of the Rings is one of the biggest and best-known entertainment franchises, but recent entries in the game series ...
There's been some concern surrounding dark fantasy vampire role-playing game The Blood of Dawnwalker and how AI tools were used during its development. Rebel Wolves studio co-founder Konrad ...
Game Rant on MSN
The New Open-World Lord of the Rings Game May Be the Most Grounded Franchise RPG Yet
Warhorse may be the rare studio capable of making Middle-earth feel less like a fantasy playground and more like a place ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results