const SE_SLIDE_ENEMY_MON_OFF ; $DB used in Whirlwind const SE_SHOW_ENEMY_MON_PIC ; $DC used in Seismic Toss const SE_SHOW_MON_PIC ; $DD used in Low Kick/Quick Attack ...
#include "colorband_pinwheel_sat_anim.h" #include "colorband_pinwheel_val_anim.h" #include "colorband_spiral_sat_anim.h" #include "colorband_spiral_val_anim.h" ...
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