“AI has become foundational to how games are built. Atlas AI Studio represents an important milestone for production-ready AI workflows, giving studios a scalable way to integrate intelligent systems ...
Tripo AI today announced plans to debut Tripo P1.0, a production-grade native 3D diffusion architecture designed to generate engine-ready assets directly in three-dimensional space, at the 2026 Game ...
During this year’s Game Developers Conference, Sandfall Interactive lifted the curtain on how it was able to create Clair Obscur: Expedition 33 with a small team of programmers. The studio’s secret?