This project provides a massively parallel implementation of a Minimum Spanning Tree (MST) graph algorithm using NVIDIA CUDA. The implementation is based on Borůvka's algorithm, which is highly ...
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Abstract: The development of large-scale network layouts not only requires speed but also a model capable of accommodating all critical elements of the network while preserving the properties of those ...
Abstract: Earliest Start Time (EST) and Earliest Deadline (ED) are two classical radar task scheduling algorithms, where task priorities are not considered at all. In this paper, we propose the ...