Electronic Arts, maker of video games like “Madden NFL,” “Battlefield,” and “The Sims,” is being acquired for $55 billion, the biggest leveraged buyout attempt in history.
In 2025, 38% of developers are building their games cross-platform, with 39% developing for mobile. That’s according to Duamentes Gaming’s new Making Games, Making Future report, based on data ...
In what could become the largest-ever buyout funded by private equity, video game maker Electronic Arts has agreed to be acquired in a deal valued at $55 billion ...
Most of the time, a game based on a successful manga is made after the anime adaptation has been airing for some time, but that wasn’t the case with Kaiju No. 8 The Game. (You can read our hands-on ...
Bethesda’s former VP of publishing, Pete Hines, still sounds skeptical of Game Pass. Nearly two years after leaving the Fallout and Elder Scrolls maker, the veteran video game marketer shared his ...
Elon Musk has confirmed that xAI is looking to hire candidates for the development of video games, and with that, xAI is set to expand into the gaming space. Elon Musk reacted to a post of an X user ...
Umamusume: Pretty Derby launched in Japan in February 2021 and worldwide in June 2025. An anonymous developer believes the anime adaptation, which released in the West long before the game, made ...
Blizzard's Walter Kong has been promoted to SVP, head of development, live games/mobile. Announcing the news on LinkedIn, Kong – who joined Blizzard in 2011 and has most recently worked as general ...
Operating on the T-Mobile 5G network, T-Mobile for Business will connect crucial communications, optimize operations and enable LA28 to provide enhanced fan experiences The Un-carrier is once again ...
Some games pull you in with puzzles, others with action or worlds you can explore for hours. We have ranked the ten best mobile games of all time, each chosen because it left a mark and gave players ...
Digimon, in any form or variety, will always have a special place in my heart. It’s the first real anime that I watched with my child when they were still very young, and it’s been a constant source ...