This week, staff writer Faith Richardson gives a brief insight into Disney as a brand and argues why Disney’s 2D animation ...
Toy Story’s major achievement, much to the chagrin of the people who worked on it, was to kill American two-dimensional ...
Todd Rohal, the director of "Fuck My Son," explains why he used generative AI in a few brief parts of his film.
If Toby Fox thinks his way of making games is pretty inefficient, that probably shouldn't be a big surprise given how many ...
It’s been almost a decade in the making, but Silksong is a worthy successor to the classic Hollow Knight. The ...
Performers, producers and creatives rehearse for White Snake Projects’ “White Raven Black Dove,” showing from Sept. 26 to ...
Nvidia has announced that its Audio2Face animation technology is going open source. On paper, that should make it much easier ...
Toy Story” is a movie about generational transition: the old has to make peace with change, while the new learns to ...
Produced by Corman on the heels of his lustier 1982 fantasy Sorceress, the original Deathstalker is a grimy, exploitative ...
Sydney-based indie studio Glitch Productions has another hit with its first 2D animated production, a pilot episode for Knights of Guinevere from The Owl House creator Dana Terrace, John Bailey Owens, ...
Polygons play an essential role in 3D modeling, allowing the design of complex objects with great precision. Learn all about it here!