The updated Build tab serves as the entry point to vibe coding. It introduces a new layout and workflow where users can ...
Alexandre Amancio — the veteran Assassin's Creed director responsible for 2011's Ezio trilog-capper Assassin's Creed: Revelations and 2014's Assassin's Creed: Unity — has announced his next project.
Starting a game studio is a dream for many creative minds who want to bring their unique ideas to life. With the global ...
War Thunder studio Gaijin Entertainment has revealed EdenSpark, an AI-powered (because of course) game creation tool coming ...
The team at Seattle-based game developer One More Game is finally sharing its first title with players, six years after the ...
A veteran who worked on the popular God of War franchise defends the use of generative AI to enhance the game development ...
It seems that two of the biggest companies in the video game industry, Sony and Microsoft, are now ready to embrace ...
Google's updated AI Studio brings "Vibe Coding," a workflow that allows users to build and deploy AI apps using natural ...
Learn how Anthropic’s tools and strategies make building adaptive AI agents easier, smarter, and more accessible than ever ...
Scale AI co-founder turned Meta chief AI officer Alexandr Wang urges teens to vibe code—that is, use AI to build apps through natural-language prompts.
Project Ethos was previously led by a Call of Duty alum Michael Condrey, and now 2K Games is bringing in another FPS veteran to lead F2P Project Ethos.
I think if we don’t embrace it, I think we’re selling ourselves short,” said Juinio, who recently vacated her role as ...