Realistic computer games are taken for granted in the modern world, but it wasn’t always that way. They have come a long way from the first image on an oscilloscope to procedural and neural generation ...
Yes, I know: more AI. Love it or hate it, that's the way things are going. For us gamers, it started with upscaling, then frame gen, then Multi Frame Gen, and soon, it seems, fully AI-generated frames ...
Express a vector as the sum of a set of linearly independent basis vectors Use vector subtraction to find a vector that points from one point to another or find the distance between two points ...
In computer graphics, the stage that converts pixel fragments into final pixels for the frame buffers. Programmable fragment processors are the last programmable stage in the graphics pipeline. Also ...
Differentiable rendering has emerged as a pivotal suite of techniques bridging computer graphics with optimised, gradient‐based methodologies. By computing derivatives of rendering outputs with ...
Engineers from Oracle and software development toolmaker JetBrains may be joining forces to create a new, Java-based 2D rendering pipeline for the Mac operating system (macOS). They've been working on ...