Crimson Desert's AI placeholder art controversy has led to many devs sharing sillier temp assets made by humans and MS Paint ...
Capcom told its investors that its players won't be presented with any AI-generated assets, but it's unclear where it draws ...
The arguments for using generative AI to create placeholder assets don't hold up, especially when they keep leaking into finished games.
From horses with too many legs to humans with melting faces, Crimson Desert's in-game artwork paints an ugly picture.
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind ...
The developer behind the open-world RPG Crimson Desert has issued an official apology after players discovered several ...
Studios that approach outsourcing game development reactively are more likely to face challenges, while those that integrate ...
Firm is experimenting with the technology in other areas to improve "efficiency and productivity in game development" ...
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Capcom reassures fans it won't use generative AI assets for games, but for game development instead
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
Capcom says that while it's considering using generative AI for efficiency during production, it won't be including gen AI ...
Resident Evil Requiem makers Capcom have said that they plan to use AI to improve development "efficiency", but not to ...
Crimson Desert developer Pearl Abyss admits "experimental generative-AI tools" were used in early iteration, and should have ...
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