Shanghai-based game developer miHoYo is developing a new open-world title built with Unreal Engine 5 (UE5), according to a job listing on its official website. The company describes the project as ...
Redemption Road's time-travelling bring-an-assault-rifle-to-a-medieval-sword-fight shooter and strategy game, Kingmakers, has been indefinitely delayed. Redemption stated it pushed the release to ...
One of the top ten most wishlisted games on Steam gets hit with an indefinite delay mere days ahead of its planned October 2025 release.
Deemos Tech, a leading 3D generative AI company, today announced the landmark launch of Hyper3D Rodin Gen-2, its next-generation 3D model generator. As the successor to the company’s widely recognized ...
Redemption Road has announced an indefinite delay to the launch of Kingmakers, citing a desire to ensure polish before charging money.
Maxon One Fall 2025 adds Cinema 4D GPU simulations, ZBrush iPad sculpting, Redshift procedural clouds, and Maxon Studio Capsules.
There's arguably no position in basketball more stacked than the point guard position. Here are the top 10 point guards entering the 2025-26 NBA season.
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Borderlands 4 Review
For years, I’d heard about the Borderlands franchise and its legendary reputation among co-op looter-shooters, yet somehow never tried it myself. With the release of Borderlands 4, I finally stepped ...
Rogue Incursion late last year, we quite enjoyed it as the first full VR Alien game. Developer Survios created a well-crafted and authentic Alien experience which I had a great time with. We were ...
Safehouses are a new addition to Borderlands 4 that act as fast travel points and locations for you to sell your well-earned gear. When you are overflowing with legendary items you've hoarded from ...
Final Fantasy 7, beloved classic that it is, certainly shows every year of its almost three decades long life at times. Even so, it's one of Square Enix's biggest successes ever. I’m on my umpteenth ...
Bitsquid is the engine that came together in 2009 when Niklas Frykholm and Tobias Persson left a collapsing Swedish studio called Grin. They built a lean, flexible engine specifically for smaller ...
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