Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
On November 14, animator Alexander Woo (Go!Go! Cory Carson) will realize his dream of releasing his first animated feature as a director. In Your Dreams, co-directed with Erik Benson and distributed ...
Kaavya Bagri of Class V and her friends practised hard for their Independence Day play. Their performance highlighted the story of the rise of nationalism in British India and the sacrifices of the ...
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A game's art style sets the tone for players. Most titles games go with one single video game art style that create their mood and defines their visual identity. But can a game use more than one and ...
Abstract: In 2D-to-3D human pose estimation (HPE), the torso connection relationship between joints, which can be seen as important constraint information, is critical to improving the accuracy of 3D ...
Abstract: Reconstruction of 3D human poses has been a key area of research with applications in various fields, such as animation, healthcare, and sports analysis. It typically consists of two steps.
An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...