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The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor.
A video posted by a Vision Pro developer appears to show the current levels of hand-tracking and occlusion performance that Apple’s new headset is capable of. Apple Vision Pro, expected to ...
Unity XR Hands Package “The XR Hands package defines an API that allows you to access hand tracking data from devices that support hand tracking.
When implementing and testing Hand Tracking support for Myst in Unreal, we noted some quirks with the tracking stability for certain fingers when they’re occluded by the rest of your hand.
If you're a Unity developer who wants to add hand tracking to your app, you can download ManoMotion's SDK from the company website below.
More than OSVR Leap Motion says it has big plans for integrating hand tracking technology into VR headsets. The company’s technology will support major gaming engines, including Unreal and Unity.