One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
If you're a fan of having multiple graphics cards powering your gaming PC, you should be looking forward to what's possible with DirectX 12 and its intrinsic multi-GPU features. In essence, multi-GPU ...
Nvidia DLSS 4.5 Dynamic Multi-Frame Generation is launching on March 31st, and I got to go eyes-on before its grand debut.
AMD is claiming that Mantle can offer a unique and potent improvement to Civilization: Beyond Earth. We take that concept for a test drive. Share on Facebook (opens in a new window) Share on X (opens ...
Don't let the recent partnership with NVIDIA fool you—Intel is still working on its own Arc graphics technology, and investigation of recent driver files indicate that Intel is bringing Multi-Frame ...
DirectX 12 is very much a performance-focussed API. Look at a screenshot of the same game running in, for argument's sake, DX9 and DX10 and you'll see visible differences. Microsoft's latest update, ...
When Nvidia introduced multi-frame generation alongside the RTX 5000 series, many were skeptical because the original DLSS frame generation we got with the RTX 4000 series wasn't all that great. From ...
A few months ago, we received a press release from an Israeli company called LucidLogix, who claimed to have developed an innovative new approach to multi-GPU scaling called HYDRA. We weren’t ...
If you want to create the fastest gaming PC in the world then you want to jam as many graphics cards as you can inside it, right? After all, if it's good enough for Summit - the most powerful computer ...
Early listings suggest that Nvidia’s upcoming GeForce RTX 5050 may come in two variants featuring either GDDR6 or GDDR7 memory. While rumours around both options have been swirling, retailer listings ...
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