Screen Rant on MSN
Starfield Designer Bruce Nesmith Critiques Game's Procedural Generation
Bruce Nesmith is an RPG legend, and he has some insight as to why Starfield couldn't live up to the legacy of The Elder ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Starfield is a "good game" but it failed to match the Fallout and Elder Scrolls games because of its use of procedural ...
TL;DR: Borderlands 4 will feature an unprecedented 30 billion unique gun permutations, 30 times more than Borderlands 3, thanks to advanced procedural generation technology. Gearbox developed a ...
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