In terms of processing power and user experience, a virtual reality (VR) system falls into three types: premium, mainstream, and entry-level. Premium VR represents high-end VR and includes products on ...
Schell Games' Shawn Patton has a remarkably low-fi way to develop VR games: build your environments in reality with arts and crafts, known as brownboxing. I’m PCMag’s home theater and AR/VR expert, ...
Adi Robertson is a senior tech and policy editor focused on VR, online platforms, and free expression. Adi has covered video games, biohacking, and more for The Verge since 2011. Today, Oculus kicks ...
The advent of consumer virtual reality seems to have reignited the fire in independent developers. But, although many are rushing headlong into VR content creation, just how sustainable is the ...
VR is all over the place, but sometimes it’s not where you most expect it. Plenty of apps out there might could do with a wee bit of VR to help show off an apartment or a bit of 3D content, but those ...