In terms of processing power and user experience, a virtual reality (VR) system falls into three types: premium, mainstream, and entry-level. Premium VR represents high-end VR and includes products on ...
Schell Games' Shawn Patton has a remarkably low-fi way to develop VR games: build your environments in reality with arts and crafts, known as brownboxing. I’m PCMag’s home theater and AR/VR expert, ...
VR is all over the place, but sometimes it’s not where you most expect it. Plenty of apps out there might could do with a wee bit of VR to help show off an apartment or a bit of 3D content, but those ...
While virtual reality tech requires high-performance hardware to simulate the low-latency mirage-like magic of a virtual space, the other half of the VR puzzle lies in a developer's experience. Devs ...
As AR/VR technology continues to improve for classroom applications, educators are showing more interest in using it. But to make mass adoption a reality, schools and universities need to make sure ...
Bulletstorm is one of those games that perfectly encapsulates the Xbox 360 era of video games. It’s gruff, violent, and has that coloring and bloom unique to the period. And now, the team at People ...
Most VR games that track users’ bodily position in space do so with a combination of external cameras, headset-mounted sensors and handheld motion controllers. VR developer Cloudgate Studio has added ...