Between the rise of asset virtualization and the emergence of real-time ray-tracing, video game graphics technology is on the cusp of a revolution. Leading the charge forward is Epic Games with its ...
Empire of the Ants, which you may know as that Unreal Engine 5 game in which you - a real life human being - play as an ant, has been confirmed to be hitting 60 FPS when it arrives on PS5 Pro as a day ...
The Finals is set to land on PS4 on December 12, 2024. That's the news out of the Golden Joystick Awards – something of a surprise too, given how ambitious this free-to-play, Unreal Engine 5 FPS has ...
A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Madfinger Games has published a heatmap showing how much of a difference the new Unreal Engine 5 version makes.
New info about Ubisoft's Project Scout has appeared online. This is supposed to be a multiplayer FPP shooter set in a science ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Unreal Engine 5.5 has some exciting new rendering improvements, with Nanite now capable of rendering Skeletal Meshes incredibly fast says Epic Games (which is currently an Experimental feature) and ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Epic Games just released Unreal Engine 5.6 for game developers and made an intriguing announcement: It made changes that allow for 60fps with ray tracing in complex open worlds. That’s for ...