Game developers are still furious about Unity's planned install fees, but the platform holder is holding fast to its new policy, arguing that "90 percent of [Unity] customers will not be affected by ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
The recently promised "changes" to Unity's controversial new per-install fee plan for developers could include hard limits based on a company's total revenue and developer self-reporting of ...
Unity (which Genshin Impact uses as its game engine) will be introducing a controversial pay-per-installation price for game developers on January 1, 2024. Basically, whenever a player downloads and ...