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Game developer compares Godot and Unity by making the same game in each, finds a clear winner
For well over a decade, Unity has been one of, if not the primary engine for indie game development, and has powered some massively successful games like Hollow Knight, Among Us, and the original ...
Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an ...
Terraria developer Re-Logic makes a show of support for open source engines Godot and FNA in response to the recent Unity runtime fee announcement. The team behind Terraria, one of the biggest and ...
Jaime Tugayev is the News Editor at DualShockers, where he covers gaming news, reviews, features, guides, and major industry updates. He has been writing professionally since 2013 and covering games ...
AppLovin’s attempts to acquire Unity last year turned sour when Unity opted for a merger with rivals ironSource instead. Now, in the ongoing shockwave of Unity's unpopular introduction of a Runtime ...
And just like that, another GDC has come and gone. Months of planning, and within a week, it’s all over. Some years, GDC doesn’t quite have that big takeaway or trend. In other years, it’s plainly ...
Terraria developer Re-Logic has donated $100,000 to open-source engines Godot and FNA, and will continue to sponsor the companies with $1,000 a month. The Indiana-based developer's decision is in ...
A step in the right direction.
I am an author and features writer at Android Police. I primarily writes guides, how-tos, and roundups on the latest smartphone apps and features for Android Police since joining the team in early ...
Terraria developer Re-Logic pledges over $100,000 to open-source engines following Unity controversy
Developers received a nasty surprise when Unity announced that those who use its game engine will be subject to a runtime fee, beginning next year. This runtime fee will be charged monthly on a ...
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