tx and ty are translation. I think a and d are scale and b and c are some function of rotation. I have videos that are flipped and rotated using arbitrary matrices. How can I make them right-side-up ...
If \(A\) is a \(3\times 3\) matrix then we can apply a linear transformation to each rgb vector via matrix multiplication, where \([r,g,b]\) are the original values ...
Shapes can be transformed in a number of ways. These include translation, rotation and reflection. Translation causes a shape to move. Rotation causes a shape to move. Reflection causes a shape to ...
Space to play or pause, M to mute, left and right arrows to seek, up and down arrows for volume. Hey mathematicians! My name's Ms Szalek and welcome to maths. Today we're going to focus on ...
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