Razer CEO Min-Liang Tan has said Razer is building an AI tool to help studios speed up game development, and gamers should ...
Leveraging analytics, community, and integrated tools to empower game developers and increase revenue transparency LOS ...
Microsoft is driving the take up of generative AI tools but even its own game developers, such as Zenimax Online Studios, are ...
The use of AI tools in game development has been a controversial topic, as more developers have begun using the toolset, including Final Fantasy Remake Part 3 publisher Square Enix. Speaking to ...
Valve co-founder Gabe Newell recently ended a long period of public quiet, choosing an unexpected platform for his return: a YouTube channel boasting just 30 subscribers and seven videos. This unusual ...
Min-Liang Tan says players don’t want “generative AI slop” in games but are happy with AI making development faster ...
AI tools designed for productivity don't need disclosing on Steam, according to Valve's updated publishing rules.
Have you ever dreamed of creating your own game but felt overwhelmed by the sheer complexity of coding, design, and development? You’re not alone. For many, the idea of building a fully functional ...
Min-Liang Tan was drawn on the role of AI in games, and while he denounced AI slop, he was adamant the tech is good for game ...
The boss of peripheral specialist Razer, Min-Liang Tan, has said consumers do not want "generative AI slop" but do want tools ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...