If you’re wondering why this is a big deal, fighting games are a nightmare to play when using standard, delay-based netcode.
I just attended GENESIS X3, where Super Smash Bros. Melee and Ultimate were the (worthy) headliners. However, I can’t help but respect the dedication and passion of the Smash 64 community, which has ...
The sound you just experienced was the collective cheer of thousands of Super Smash Bros. fans celebrating together.
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