The next step in the system level of the design described in Part 1, Part 2, Part 3 and Part 4 of this series is to map out the communications between the various tasks and peripherals in the system.
Designing embedded real-time computer systems. Types of real-time systems, including foreground/background, non-preemptive multitasking, and priority-based pre-emptive multitasking systems. Soft vs.
Designed for use with the company's SP-3, Sp-5 and SP-5flex DSP cores, the SPEEDi RTOS targets applications where low system overhead and code density are a major concern. In its basic configuration, ...
The use of a real-time multitasking kernel simplifies the design process of embedded software, but the kernel requires some portion of system's resources. This paper describes results of research work ...
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