Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Star Ocean and Valkyrie Profile developer tri-Ace is showing off its latest physically-based rendering technology. The Tokyo-based developer today launched a new section on its “Research and ...
Graphics researcher Jorge Jimenez has cracked the problem of rendering what he calls "ultra realistic skin" in real-time with consumer-level computer and graphics hardware. It's a breakthrough made ...
A demo of WHAMM is available at the link below. If you are over 18 years old, click 'Agree' to start playing. Here's the actual gameplay: There's a huge amount of lag in the controls, making it ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Getting faces across the uncanny valley is one of the loftier challenges facing modern day ...
Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
According to Pixar, the average TS2 frame took about 6 hrs to render:<br><br>http://www.pixar.com/howwedoit/index.html<br><br>(click the lever until you get to frame ...