Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Star Ocean and Valkyrie Profile developer tri-Ace is showing off its latest physically-based rendering technology. The Tokyo-based developer today launched a new section on its “Research and ...
Graphics researcher Jorge Jimenez has cracked the problem of rendering what he calls "ultra realistic skin" in real-time with consumer-level computer and graphics hardware. It's a breakthrough made ...
A demo of WHAMM is available at the link below. If you are over 18 years old, click 'Agree' to start playing. Here's the actual gameplay: There's a huge amount of lag in the controls, making it ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Getting faces across the uncanny valley is one of the loftier challenges facing modern day ...
According to Pixar, the average TS2 frame took about 6 hrs to render:<br><br>http://www.pixar.com/howwedoit/index.html<br><br>(click the lever until you get to frame ...
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
Square and Nvidia have unveiled the Final Fantasy Technology Demo, which runs scenes from the movie in real-time, at Siggraph 2001, a convention for graphics professionals. The demo uses a workstation ...
For Digital Foundry, the highlight of The Game Awards wasn't actually an award as such or even a massive triple-A reveal but rather the debut of The Matrix Awakens: An Unreal Engine 5 Experience.