Futuremark is thrilled to join Microsoft onstage for an announcement, which they followed with a presentation of our their work in developing practical real-time applications for new Raytracing ...
The announcement today (August 20) of Nvidia's new GPUs with integrated acceleration of raytracing makes Microsoft's plans for DirectX even more relevant. Raytracing gives developers access to a wide ...
When you hear raytracing, you might think of complex dark algorithms that to stare too long at their source code invites the beginning of madness. And you’re technically not far off from the truth, ...
With the announcement of AI and real-time raytracing in games, on next-gen Nvidia Volta graphics cards, you would be forgiven for thinking your current-gen GPU could soon be obsolete. But we're about ...
The release of UL's 3DMark DX-R, aka DirectX Raytracing test (full, not hybrid), could not have been timed more perfectly. With the announcements of the AMD Radeon RX 6000 Series graphics cards fresh ...
Microsoft announced DirectX raytracing a year ago, promising to bring hardware-accelerated raytraced graphics to PC gaming. In August, Nvidia announced its RTX 2080 and 2080Ti, a pair of new video ...
UPDATE 31/3/22: Following the actually quite exciting discovery of raytracing support in the latest Minecraft Preview build on Xbox, Microsoft has admitted the feature was "inadvertently included" and ...
RayTracing is in the news again as a company named Caustic Graphics launches a product they claim can accelerate OpenGL Raytracing up to 200 times faster than current multi-core multi-CPU solutions.
Word from sunny Santa Clara-based NVIDIA Corp, is that the graphics giant has moved in on an acquisition of Utah-based RayScale, a 10 year-old start-up and productization of development work from few ...
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