The relationship of storage to the architecture of computing is all about capacity, latency and throughput. In other words, how much data can be kept, how quickly it can be accessed and at what rate.
Throughout the history of computers, one aspect has plagued and restricted its growth more than any other: permanent storage. From the very first computers that used punched cards and tape for input ...
Chris Fenton hopes to build a working electromechanical computer out of parts made by a 3D printer. He has currently developed a working prototype of a punch card reader. Chris Fenton hopes to build a ...
Before the Commodore 64, the IBM PC, and even the Apple I, most computers took input data from a type of non-magnetic storage medium that is rarely used today: the punched card. These pieces of ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. These materials come from an advanced ...
This is the 1st computer program,the 1st piece of software,that I wrote. Written in Fortran during a programming course taken as an optional extra after my finals of a physics/maths degree at London ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. These two cream-colored eighty-column ...