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This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Plenty of games try to offer endless entertainment, but procedurally generated games are the only ones that succeed.
Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you're able to fight your way past its keepers.