a_struct.pmem_i; // the type is, wait for it, int* volatile (the pointer is volatile not the object it is pointing to) The second line is a very important point to keep in mind when declaring structs.
In the first part of this series, we covered the basics of pointers in C, and went on to more complex arrangements and pointer arithmetic in the second part. Both times, we focused solely on pointers ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...