A canonical problem in computer science is to find the shortest route to every point in a network. A new approach beats the ...
Researchers at the University of Kent, UK, introduced LiteRBS (Lightweight and Rapid Bidirectional Search), a novel grid-based pathfinding algorithm ...
Unit Pathfinding. That reminds me of something. Going all the way back to last night, playing Planetary Annihilation. Pathfinding has been the bane of RTS games for a very long time. What should ...
There is a new sorting algorithm a deterministic O(m log2/3 n)-time algorithm for single-source shortest paths (SSSP) on directed graphs with real non-negative edge weights in the comparison-addition ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results