Creative Bloq on MSN
Why Big Hops’ developer rejected retro level design despite GameCube-era inspiration
"This is where we took inspiration from a lot of older games like Wind Waker, Kingdom Hearts, and Skyward Sword was a big ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
Amidst the disappointing news of the cancellation of Respawn Entertainment's Star Wars shooter, I’ve been playing an old classic, albeit one with a new coat of paint. The remaster of the 1995 classic ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
The BackDash on MSN
Top 10 video games with the hardest level designs
In the following list we discuss some of the video games throughout history, known for having the hardest level designs. The ...
Great mobile game design is a little like a great film soundtrack – if it’s done well, you shouldn’t notice it. Unfortunately, this also makes it all too easy to overlook the amazing detail that goes ...
Our guides can help you to find the right path to the games industry job of your dreams. You can read our other in-depth guides on how to get a job in the games industry on this page, covering various ...
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