Kids can talk with Robin, play games with the robot, receive comfort during a tough day of treatment and celebrate a special occasion.
Students with learning disabilities (LD) struggle with particular skills like reading, writing, or mathematics and often require additional, individualized support to fill educational gaps. A team of ...
Embodied’s Moxie robot wants to be your kids’ new best friend, helping them build confidence and self-esteem through AI-enhanced play. My sons and I spent some time with the 'bot; here's what we found ...
A University of Chicago study suggests robots could offer a new kind of support to help kids eliminate anxiety about reading ...
Most kids prefer to play rather than study. However, these mobile games that are both educational and entertaining will appeal to young kids.
As much as I love the idea of STEM toys–gadgets that try to teach science, technology, engineering and math to kids—many tend to fall into one of two unfortunate extremes. Either they’re too ...
Explore diverse programs to keep kids engaged after school that offer cooking, Lego building, rock climbing and more on Long ...
The following is an excerpt from The New Breed: What Our History With Animals Reveals About Our Future With Robots by Kate Darling. The Huggable is a soft, fully animated blue teddy bear with a green ...
Miko 2 is a kids educational robot that measures 15 cm x 15 cm x 18 cm in size and weighs 900 g, equipped with a 1.5 GHz Quad Core Processor, Dual MEMS microphone and Capacitive touch sensor for ...
While the world of educational programming and video games is vast, not all offerings are created equal. So how is a parent or teacher to choose? Nadine Levitt, founder of the educational technology ...
Kids learn better when they are taught unconventional methods. They perceive and catch up on them faster because they are less patient that adults are. Many educational institutions have started ...
Coding is a big deal right now. Worldwide, 36 million kids have taken part in “Hour of code” activities, helping them become active, rather than passive users of technology and starting learning that ...
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