I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Valve’s Index Controllers have the potential to be a huge leap forward for motion-tracked controls and virtual reality, but it’ll take patience—and a lot more developer support—before they’re a ...
The Valve Index is looking like an especially exciting endeavor when it comes to virtual reality, but there's one important aspect that's really intriguing to see: finger tracking. The Index's ...
The new Valve Index virtual reality system is here. It's here in our hands, on our heads, around our ears, and all-told it makes for simply the best consumer VR setup around. With a host of ...
The virtual reality movement has been picking up steam over the past few years, especially with the likes of Oculus and HTC competing with one another. Of course, there is Sony’s own PlayStation VR, ...
While it’s long been technically possible to play Oculus exclusive games on Vive and other SteamVR headsets thanks to an unofficial mod called ‘Revive’, the actual experience has always been decidedly ...
I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, ...
If you didn’t get a chance to pre-order Valve Index yet, the company’s high-end PC VR headset, you may have a fair bit of waiting to do. While the first shipments are set to arrive for the June 28th ...
When HTC developed the Vive, they enlisted Valve to design their hardware. The result was the Vive tracking system, later updated to 2.0. Since this system is also being used for the upcoming Valve ...
Valve has been on the forefront of VR software tech for several years now, but up until recently, have taken a more backseat approach to the hardware side of the business. Beginning last week, Valve’s ...
“High-fidelity virtual reality” is the tagline Valve’s gone with, and that’s certainly supported by the price tag. Whereas Oculus has chosen to aim for mass-market appeal in its second generation, ...