As AR/VR technology continues advancing for more practical applications, some K-12 schools are slowly making more use of the emerging technology to provide students with more interactive lessons.
iPads in hand (carefully sealed in Ziploc bags), students at New York University's School of Medicine are taking "Anatomy 2.0." ...
The PlayStation Store has a growing number of games built specifically (or optimized) for PSVR 2, although there aren’t a ton of educational apps yet that you might use to get a better understanding ...
From interactive diagrams to A.I. assistants, virtual tools are beginning to supplant physical dissections in some classrooms Students learn anatomy from an Asclepius AI Table, which merges ...