News

Machinima, the YouTube-centric media company catering to gamers and fan culture, has launched an in-house eSports consulting division, MACH-1, to provide proprietary research and analytics ...
Today, Machinima is sending its talent network a valentine — literally. Acquired by Warner Bros. 15 months ago, the MCN-turned-content provider for all things gaming is unveiling a new brand ...
Machinima developed its own Walking Dead online series, in fact, in partnership with AMC, the cable network that airs the TV show. And it created a prequel to Battlestar Galatica.
It used to be limited to bragging– a hard core gamer showing off his skills. But increasingly, machinima has taken a more creative turn.
Machinima is growing up -- finally. This weekend, the Machinima Film Festival and the Mackies-- the form's somewhat-annual awards ceremony -- will be held at the Museum of the Moving Image in ...
Gamers also use Machinima.com to create original shows and show off their exploits in popular games. Microsoft used Machinima to debut its five-episode live action series, Halo 4: Forward Unto ...
Last month, Clint Hackleman over at Myndflame machinima attended and presented at Stanford Play Machinima Law conference. As you might expect, he came out of the conference with a heightened ...
Machinima was founded by brothers Allen DeBevoise and Philip DeBevoise in the mid-2000s as a YouTube multichannel network focused on video gaming content.
Blizzard has finally put out what they consider to be their acceptable use policies in regards to machinima created using Blizzard's IP. After listening to the talk that Matt Kelland and Clint ...