Simulation Distance is something new or not talked about topic for Minecraft users. A lot of users are confused about Simulation Distance, and how it is different from Render Distance, and such sorts.
Minecraft’s world is one of the most dynamic pieces of programming ever seen in a video game. The game has almost no visible boundaries, and a player’s viewing distance is only limited by the hardware ...
The biggest thing that has held Minecraft's otherwise gorgeous terrain and world-building potential back is the lack of optimization around how the game renders chunks for the player to see. This poor ...
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