One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
“Vivante Vega GPUs have raised the bar for performance value all within the world's smallest footprint,” said Wei-jin Dai, President and CEO of Vivante. “Now we are doing the same for 4K. Devices at ...
The Unified state of DirectX 10. What you need to understand that the new microarchitecture of the the Dx10 GPU (Graphics Processing Unit) has been changed significantly, the generic elements are all ...
This week Microsoft has published more details on the new DirectX features more about DirectX 12 including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. All these features are ...
GPU hardware has gone through an extensive overhaul over the past decade with the industry moving from first generation fixed function graphics accelerators (precursor to the GPU) all the way to the ...
We did already mention that VEGA really is a new architecture, we just talked briefly about the HBM2 graphics memory and controller, we now move into the graphics pipeline. GPUs accelerate 2D and 3D ...
Why it's taken so many years for mesh shaders to actually be used in a game. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When it was first ...
LAS VEGAS, Jan. 7, 2014 -- International CES (#CES2014) – Vivante Corporation today announced the release of its next generation GC7000 series graphics IP cores based on Vega technology enhanced with ...