The following text will discuss the different theoretical and mathematical principles working behind geometry processing. It will also discuss how they are applied to different purposes while ...
Mesh denoising and geometry processing are critical research areas that focus on the improvement of three-dimensional digital representations. Contemporary approaches address the challenge of noise ...
Meet “impossibagel,” a physically impossible bagel that mathematicians use to resolve intricate geometry problems. But impossibagel—and other “impossible objects” in mathematics—is notoriously ...
The 2023 SIAM Conference on Computational Geometric Design, organized by the SIAM Activity Group on Geometric Design, is part of the International Geometry Summit bringing together the Symposium on ...
Olga Sorkine-Hornung’s research focuses on computer graphics, geometric modeling and geometry processing. She is interested in the theoretical foundations and practical algorithms for digital content ...
not sure this is quite the right forum for this question, but here it goes:<BR><BR>what kind of transformations do the TnL or vertex shader hardware generally (or perhaps exactly) ...
Over the holidays, I've really been putting the hours into Fallout 4. So when Intel and Uraniom said that it'd be demonstrating its RealSense 3D camera to embed people into that vault suit, I knew ...
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