Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
James Ratcliff joined Game Rant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is ...
A new interface for the game store has left the beta of Steam. The layout reveals a shift towards mobile devices, which not ...
What just happened? Users with Steam beta updates enabled may notice some significant changes to the user interface with this week's updates. Valve has reorganized the desktop and in-game overlay UIs ...
Tesla is building a new video game, software, and user interface team out of Austin, according to new job listings. With Gigafactory Texas under construction, Tesla has dozens of job listings in ...
In Baldur’s Gate 3, your screen is crowded with buttons. All of your options, all of the information, and all of the controls are available right from the start. A screen full of icons is intimidating ...
Netflix has announced an "upgraded TV experience" that includes a redesign of the main layout, and it includes a dedicated tab for games. The update begins its global rollout on May 19, and when it ...