GFP graduate Katie Mauro '23 (right) of Brookfield, Connecticut, was published on Edutopia's website. In "Lessons From Antarctica: Bringing Virtual Reality Into Environmental Education" Mauro shares ...
In 2026, 4th grade classrooms are embracing AR, VR, and AI to create immersive “hidden learning” experiences that boost engagement and retention. By blending adaptive personalization with game-like ...
HOBOKEN, N.J., June 5, 2025 /PRNewswire/ -- New data from Pearson (FTSE:PSON.L), the world's lifelong learning company, reveals that college students are using AI study tools embedded in their course ...
Alexander Slagg is a freelance writer specializing in technology and education. He is an ongoing contributor to the CDW family of magazines. Experiential learning is having a moment in higher ...